Arbitrators

An arbitrator is responsible for providing a final answer to a question when there is a dispute, in exchange for a fee. If the arbitrator is untrustworthy, the system cannot be relied on to provide accurate answers.

Any contract address can be set as the arbitrator. Our dapp currently lists only the Reality Keys trusted arbitrator contract, but others can be entered manually. We can add other contract addresses on request.

Since arbitration is expensive, it will usually only be requested after parties have posted bonds, and the bonds have escalated to a level where the bond you stand to gain by paying for arbitration is higher than the fee. Accordingly, arbitrators should feel free to set fairly high fees that will adequately cover the cost of a thorough arbitration process.

Arbitration Models

Trusted third-parties

We provide a centralized arbitration service, run by Reality Keys, similar to the model we have been operating with since 2013.

Jury pools

Pools of trusted have often been used successfully in Ethereum, particularly for contract resolution, where pools of keyholders, named “curators” or “custodians”, are able to report on the equivalent of “Does contract x have a serious bug that justifies letting its developers upgrade it” or “Is X a legitimate upgrade to contract Y?”.

These share the same basic security risks as centralized trusted arbitrators (coercion, bribery, blackmail, key leakage, key loss) but will substantially decrease their likelihood for many use-cases.

Stakeholder voting

Where a consumer contract has their own token, they may choose to provide their own arbitrator contract allowing their own stakeholders to vote.

Coordination games

Some designs have attempted to leverage coordination games to encourage reporters to report correctly. This is done in Augur, which also contains elements of Subjectivocracy (see below). A system like this, or Augur itself, could be used as an arbitrator via a bridge contract.

Subjectivocracy

We are developing a system along the lines described in Get the facts, hard-fork all the things.

You can join the conversation in our Gitter channel.

Creating and using an arbitration contract

Arbitrator contracts should expose the following functions to users:

  • function getDisputeFee(bytes32 question_id) constant returns (uint256)
  • function requestArbitration(bytes32 question_id)

When requestArbitration() is called with a sufficient fee, they should call the following against the Reality.eth contract:

  • notifyOfArbitrationRequest(bytes32 question_id, address requester)

When they produce an answer, they should settle the contract with:

  • submitAnswerByArbitrator(bytes32 question_id, bytes32 answer, address answerer)

If the result of arbitration is to affirm the answer given by the final answerer, the person who gave that answer should be supplied as answerer. If the result of arbitration is to change the final answer, the answerer supplied should be the user who paid for arbitration.

Note

Sometimes the answer the arbitrator finalizes on will already have been given earlier, but with a lower bond. It may appear fairer to some for the arbitrator to set the answerer as the person who previously gave that answer, not the person who paid. However, for all we know the person who gave the correct answer could be a sock puppet belonging to the person who gave the final, wrong answer. Rewarding them would remove the disincentive to lie. For the system the incentive system to work correctly, it is essential that the arbitrator choose the person who paid them as the answerer, unless the pre-existing final answer was correct.

Getting information about the arbitrator

  • function realitio() should provide the address of the Reality.eth contract to which the arbitrator responds.
  • function metadata() should provide a string of json-encoded metadata. The following properties are scheduled for implementation in the Reality.eth dapp:
    • tos: A URI representing the location of a terms-of-service document for the arbitrator.
    • template_hashes: An array of hashes of templates supported by the arbitrator. If you have a numerical ID for a template registered with Reality.eth, you can look up this hash by calling the Reality.eth template_hashes() function.